Hyper realistic construction from a cast of the skull

All hominid reconstructions are based on the architecture of the skull. Depending on what is available, an original cast of the skull, a stereolithic cast and/or post-cranium may be provided to Elisabeth Daynès.

Undertaking full hominid reconstructions or reconstructing an early human face are risky tasks, since they are an esthetical but most of all a scientific challenge. The goal is to create a hyper realistic reconstruction, a unique and specific early human or his or her face, from the remains of its thousand- or even million-year-old skull, while staying as close as possible to its physiognomy.

 
Atelier Daynes specialises in hyper realistic reconstruction, using paleoanthropology and cast of the skull techniques to bring human evolution and early human history to vivid 3-D life
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